Blood Curse of the Exorcist: Amplify
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Ability

The creature that charmed, frightened, or possessed the target of your curse suffers 3d6 psychic damage and must make a Wisdom saving throw or be stunned until the end of your next turn.

  • Parameters:
  • Range: 30
  • Max Targets: 1

  • Attack/Damage Roll:
  • Saving Throw: WIS
  • Damage Roll:

  • Status Effect Parameters:
  • Status effect applied after FAILED save:
  • Effect ENDS on the END of your NEXT turn

Attached Items
# Type Name
1 Subclass Order of the Ghostslayer

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information