Bruising Blow
/
Ability

As an action, make a single attack roll with your mace or morningstar against a living creature. If the attack hits, it deals normal weapon damage and the target must make a Constitution saving throw. On a failure, the target does not add its Dexterity modifier to its AC until the end of your next turn or until it is treated with a DC 10 Wisdom (Medicine) check.

  • Saving Throw Roll:
  • Saving Throw: CON

  • Status Effect Parameters:
  • Status effect applied after FAILED save:
  • Effect ENDS on creatures END of turn

  • Ability ACTIVE if weapon classification equipped:
  • Maces 5 gp
  • Morningstars 15 gp

Attached Items
# Type Name
1 Weapon Classification Maces
2 Weapon Classification Morningstars
3 Weapon Classification Warhammers

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information