Charge (20ft) (2d6)
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Ability

If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

  • Parameters:
  • AOE: 20
  • Max Targets: 1

  • Attack/Damage Roll:
  • Saving Throw: STR
  • Damage Roll:

  • Status Effect Parameters:
  • Status effect applied after FAILED save:

Attached Items
# Type Name
1 Creature Elk
2 Creature Galeb Duhr
3 Creature Giant Boar
4 Creature Giant Sea Horse
5 Creature Warhorse
6 Creature Jaculi
7 Creature Kamadan
8 Creature Giant Elk

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To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information