Empowered Healing
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Ability

Starting at 6th level, the divine energy coursing through you can empower healing spells. Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell restores, you can spend 1 sorcery point to reroll any number of those dice once, provided you aren't incapacitated.

You can use this feature only once per turn.

  • Parameters:
  • Range: 5

  • Ability:
  • Charges: 1
  • Recharge: 1 - 6

Attached Items
# Type Name
1 Subclass Divine Soul

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information