Ranger Abilities Table
Spell Slots per Spell Level
Level PB Features Cantrips Known Spells Known 1st 2nd 3rd 4th 5th
1st +2 Expertise (Ranger) (1st) Favored Enemy (1st) Favored Foe Natural Explorer (1st) Spellcasting (Ranger) 2 2
2nd +2 Fighting Style (Ranger) (2nd) 2 2 2
3rd +2 Primeval Awareness Ranger Archetype Tracker (3) 2 3 3
4th +2 Feat (4th) Martial Versatility 2 3 3
5th +3 Extra Attack (1) (5th) Tracker (5) 2 4 4 2
6th +3 Favored Enemy (6th) Natural Explorer (6th) 2 4 4 2
7th +3 Roving 2 5 4 3
8th +3 Feat (8th) Land's Stride (Ranger) 2 5 4 3
9th +4 Expertise (Ranger) (9th) Tracker (9) 2 6 4 3 2
10th +4 Hide in Plain Sight Natural Explorer (10th) 3 6 4 3 2
11th +4 Tireless 3 7 4 3 3
12th +4 Feat (12th) 3 7 4 3 3
13th +5 Nature’s Veil Tracker (13) 3 8 4 3 3 1
14th +5 Favored Enemy (14th) No Trail Vanish 3 8 4 3 3 1
15th +5 Feral Senses 3 9 4 3 3 2
16th +5 Feat (16th) 3 9 4 3 3 2
17th +6 Tracker (17) 3 10 4 3 3 3 1
18th +6 Foe Slayer 3 10 4 3 3 3 1
19th +6 Feat (19th) 3 11 4 3 3 3 2
20th +6 Epic Boon (20th) 3 11 4 3 3 3 2
Class:
Subclass:
Ranger

Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind of steel, cutting down one enemy after another.

After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragon’s thick scales.

Holding his hand high, a half-elf whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract the creature while he readies his bow.

Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.


  • Main Class Information:
  • Class Group: Experts
  • Primary Abilities:
  • Spellcasting Ability Score:
  • Restricted Spell Spheres:
  • Restricted Spell Circles:

  • Hit Dice:
  • Hit Dice: 10 per level
  • Hit Points at 1st Level: 10 + CON Modifer
  • Hit Points at Higher Levels: 1d10 (or 6) + CON Modifer

  • Saving Throw Proficiency:
  • Strength
  • Dexterity

  • Armor Proficiencies:
  • Light
  • Medium
  • Medium Shields 10 gp

  • Weapon Proficiencies:
  • Simple
  • Martial

  • Skill Proficiencies:
  • Choose 3 From:

  • Multiclass Requirements:
  • Ability Score Minimum Required: Dexterity 13
  • Ability Score Minimum Required: Wisdom 13

  • Multiclass Armor Proficiencies:
  • Light
  • Medium
  • Medium Shields 10 gp

  • Multiclass Weapon Proficiencies:
  • Simple
  • Martial

  • Multiclass Skill Proficiencies:
  • Choose 1 From:

  • Passive Abilities:
  • Natural Explorer (1st) Ranger 1
  • Favored Enemy (1st) Ranger 1
  • Favored Foe Ranger 1
  • Expertise (Ranger) (1st) Ranger 1
  • Spellcasting (Ranger) Ranger 1
  • Fighting Style (Ranger) (2nd) Ranger 2
  • Tracker (3) Ranger 3
  • Ranger Archetype Ranger 3
  • Martial Versatility Fighter 4
  • Feat (4th) 4
  • Tracker (5) Ranger 5
  • Extra Attack (1) (5th) 5
  • Natural Explorer (6th) Ranger 6
  • Favored Enemy (6th) Ranger 6
  • Roving Ranger 7
  • Land's Stride (Ranger) Ranger 8
  • Feat (8th) 8
  • Tracker (9) Ranger 9
  • Expertise (Ranger) (9th) Ranger 9
  • Natural Explorer (10th) Ranger 10
  • Feat (12th) 12
  • Tracker (13) Ranger 13
  • Favored Enemy (14th) Ranger 14
  • No Trail Ranger 14
  • Feral Senses Ranger 15
  • Feat (16th) 16
  • Tracker (17) Ranger 17
  • Feat (19th) 19
  • Epic Boon (20th) 20

  • Abilities:
  • Primeval Awareness Ranger 3
  • Hide in Plain Sight Ranger 10
  • Tireless Ranger 11
  • Nature’s Veil Ranger 13
  • Vanish Ranger 14
  • Foe Slayer Ranger 18


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