Dark One’s Own Luck
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Ability

Starting at 6th level, you can call on your patron to alter fate in your favor.

When you make an skill check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.

Once you use this feature, you can’t use it again until you finish a short or long rest.

  • History

  • Parameters:
  • Range:

  • Ability:
  • Charges: 1
  • Resets: Short Rest Long Rest

  • Reroll (keep new roll):
  • Last Saving Throw
  • Last Skill Check

Attached Items
# Type Name
1 Subclass The Fiend

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information