Divine Smite (1)
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Ability

Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage.

The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8.

The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.

  • Attack/Damage Roll:
  • Damage Roll:
  • Damage Roll 2: | If creature type is: Fiend Undead

  • Consume Spell Slot Level: 1

Attached Items
# Type Name
1 Class Paladin

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information