Channel Divinity: Guided Strike
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Ability

Starting at 2nd level, you can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.

  • Parameters:
  • Range:
  • Duration: Instant

  • Consumes Ability Charge:
  • Channel Divinity (1/rest) Cleric 2
  • Channel Divinity (2/rest) Cleric 6
  • Channel Divinity (3/rest) Cleric 18

Attached Items
# Type Name
1 Subclass War Domain

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information